Eyes
April 29, 2011
April 27, 2011
Deadpool
Deadpool, even though he's an older character, he's a new character to me. I honestly don't know much about the character. I actually had a hard time finding a reference for him because everyone who has drawn him has drawn the details of his outfit, weaponry, and armor quite differently. Guess it gives me freedom to stretch the character to my liking. Well, he's a ninja, an assassin with a liking for guns and is quite fond of using the katana. I can't help but to love this guy.
April 24, 2011
Ultimate Spiderman
I've always loved the Spiderman comics. Very much as influence on me as a young artist. This is the Ultimate Spiderman version of the character. I'm very pleased with the way this one turned out. Seems like I am most comfortable with this body rig style. Ah the webbing, I thought I was going to hate doing it, but the results were sure worth it to get it just right.
Draft 1 : The rough sketch
Draft 2: The line drawing. Went cleaner on my lines this time. Less heavily shadowed via ink as compared to my last project, the Maxx. Trying to do more of the rendering and shadowing in my painting than the inking.
April 21, 2011
Maxx
I've always loved the Maxx. He's big, purple, muscular, lumpy, and always smiling, what's not to love? This comic had an ultra-stylized look with amazing painting style. I was thinking of the light throughout the whole process and I think it has helped pull the whole composition better. Unknowingly, I put this guy in a working triangle composition.
Draft 1: The rough + silhouette
Draft 2: Pencil rough
April 20, 2011
Lito: Power-up
Draft 1: Rough ideas and correct flow.
Draft 2: Dropping down the inked lines.
Draft 3: The color render.
Draft 4: Details and finish.
April 19, 2011
Work doodles
Ab studies.
Last one is just a gesture drawing for posing purposes.
Kinda looks like Maxx, until I colored it. For some reason my eye tends to read the yellows as the light source and the greens as the shadow, even though it shouldn't make sense. Interesting experiment.
April 18, 2011
April 17, 2011
Hawaiian Warrior 2
Wacom Project #5.
All digital painting.
Roughly 7-8 hours.
For this next painting, I wanted to do something a little more personal. A Hawaiian warrior in the moonlight. Finding it easier and easier to work on my Wacom. Starting to feel good working and painting on it. Seems like my anatomy studies of Akuma have rubbed off. Looks like I put in similar a muscle structure in my warrior. Just went to the Brewery art walk yesterday. Saw a painting with this crazy green that was on skin that just looked wild. I always wanted to experiment with that, so here I experimented with a yellowish-green (left) and a blueish-white light (right).
All digital painting.
Roughly 7-8 hours.
For this next painting, I wanted to do something a little more personal. A Hawaiian warrior in the moonlight. Finding it easier and easier to work on my Wacom. Starting to feel good working and painting on it. Seems like my anatomy studies of Akuma have rubbed off. Looks like I put in similar a muscle structure in my warrior. Just went to the Brewery art walk yesterday. Saw a painting with this crazy green that was on skin that just looked wild. I always wanted to experiment with that, so here I experimented with a yellowish-green (left) and a blueish-white light (right).
Draft 1: Laying down my rough ideas and proportions.
April 14, 2011
Akuma
Wacom Project #4.
All digital painting - Photoshop.
Roughly 7 hours.
I've always loved Street Fighter. Akuma was probably my favorite character. Just so different from a lot of the other cookie cutter characters. There was a darkness in him that I hope to bring out. Went with a more finished look this time. Feels stiffer than the loose painterly lines.
All digital painting - Photoshop.
Roughly 7 hours.
I've always loved Street Fighter. Akuma was probably my favorite character. Just so different from a lot of the other cookie cutter characters. There was a darkness in him that I hope to bring out. Went with a more finished look this time. Feels stiffer than the loose painterly lines.
Draft 1: Rough draft with a really large brush. Getting the general shapes in place. This guy has a weird face. His nose is huge and rectangular like a bar of soap.
Draft 2: Feeling out some of the important lines. Gah, the craziness!!
Draft 4: Refining the lines. Starting to look less weird.
Draft 5: Bam! The grey tones are starting to look right! Time for some color!!!
Draft 6: Finishing up the background and added some effects. Must have did something weird with the colors, he's looking a little like Lionel from the Thundercats.
April 13, 2011
Tron
Wacom Project #3.
All digital speed painting - Photoshop.
Speed painting - 1.5 hours.
I just saw Tron and was quite inspired. Visually pretty cool. Story was okay. I didn't see the original movie, so I have nothing to compare this one to. The "Grid" is almost pitch black with just light shapes that highlight forms. Makes your ideals of the "light source" just go haywire and chaotically everywhere. Awesome, but hard to recreate. Unlike anything I've seen before. This is a quick speed painting I just wanted to do inspired by the movie. I gotta work on vehicles so I can do a version of the bike someday.
All digital speed painting - Photoshop.
Speed painting - 1.5 hours.
I just saw Tron and was quite inspired. Visually pretty cool. Story was okay. I didn't see the original movie, so I have nothing to compare this one to. The "Grid" is almost pitch black with just light shapes that highlight forms. Makes your ideals of the "light source" just go haywire and chaotically everywhere. Awesome, but hard to recreate. Unlike anything I've seen before. This is a quick speed painting I just wanted to do inspired by the movie. I gotta work on vehicles so I can do a version of the bike someday.
Draft 1: Rough lines
Draft 2: Dropping down a dark background and the preliminary darks.
Draft 3: Darkening of the background for some mood and directional lighting.
Draft 4: Adding some color
Draft 5: Tighten the edges. Not super happy with the end, but it's a speed painting, and I got to work on the value systems and lighting. Didn't spend as much time on the dude in the back as much as I should have. Straight to paint... always been a challenge for me.
April 10, 2011
Donovan Baine
Wacom Project #2.
All digital - Photoshop.
Roughly 6-7 hours.
Draft 1: Getting the pose & ideas correct first. This is my first time doing Donovan as a subject, so getting the right feeling for the character was a challenge. Stylized big feet & hands.
Draft 2: Putting down the ink lines. The braided hair pattern was harder to figure out than I had originally thought.
Draft 3: Establishing a light source & rendering the darks
Draft 4: Painting with color. I kept it rough, because I like it better that way. More interesting than the standard "Anime" 3 color scheme paint.
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